Conference Guide

Cove Kid - Q&A
?
?

Keyboard Navigation

Global Keys

[, < / ], > Jump to previous / next episode
W, K, P / S, J, N Jump to previous / next timestamp
t / T Toggle theatre / SUPERtheatre mode
V Revert filter to original state Y Select link (requires manual Ctrl-c)

Menu toggling

q Quotes r References f Filter y Link c Credits

In-Menu and Index Controls

a
w
s
d
h j k l


Esc Close menu / unfocus timestamp

Quotes and References Menus and Index

Enter Jump to timestamp

Quotes, References and Credits Menus

o Open URL (in new tab)

Filter Menu

x, Space Toggle category and focus next
X, ShiftSpace Toggle category and focus previous
v Invert topics / media as per focus

Filter and Link Menus

z Toggle filter / linking mode

Credits Menu

Enter Open URL (in new tab)
0:09Abner Coimbre: Do you have plans to continue porting the game?
0:09Abner Coimbre: Do you have plans to continue porting the game?
0:09Abner Coimbre: Do you have plans to continue porting the game?
1:20professorsil Did you try hot code reloading?1,2
1:20professorsil Did you try hot code reloading?1,2
1:20professorsil Did you try hot code reloading?1,2
3:01shurane How many lines of code is it?
3:01shurane How many lines of code is it?
3:01shurane How many lines of code is it?
3:14professorsil How does the 3×3 box surrounding the stuff you pick up get aligned? Is it just forced to align to 3× grid?
3:14professorsil How does the 3×3 box surrounding the stuff you pick up get aligned? Is it just forced to align to 3× grid?
3:14professorsil How does the 3×3 box surrounding the stuff you pick up get aligned? Is it just forced to align to 3× grid?
4:22btrap What resources did you use to port from Metal? I find porting from OpenGL to Metal to be challenging3
4:22btrap What resources did you use to port from Metal? I find porting from OpenGL to Metal to be challenging3
4:22btrap What resources did you use to port from Metal? I find porting from OpenGL to Metal to be challenging3
5:02bvisness What other kinds of games have you created?4
5:02bvisness What other kinds of games have you created?4
5:02bvisness What other kinds of games have you created?4
6:18Miblo Mooselutions5
6:18Miblo Mooselutions5
6:18Miblo Mooselutions5
6:21badbanana For the random block generation, is it to sort of to help deal with the blank page problem for puzzle / level design?
6:21badbanana For the random block generation, is it to sort of to help deal with the blank page problem for puzzle / level design?
6:21badbanana For the random block generation, is it to sort of to help deal with the blank page problem for puzzle / level design?
8:34AC: Big round of applause for Cove Kid
8:34AC: Big round of applause for Cove Kid
8:34AC: Big round of applause for Cove Kid