Conference Guide

Majora
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Welcome to Classic
1:35Abner Coimbre: So it begins
1:35Abner Coimbre: So it begins
1:35Abner Coimbre: So it begins
3:45AC: Definition of a "great game"
3:45AC: Definition of a "great game"
3:45AC: Definition of a "great game"
6:55AC: Valid Points in support of Majora's Mask being a great game
6:55AC: Valid Points in support of Majora's Mask being a great game
6:55AC: Valid Points in support of Majora's Mask being a great game
7:05AC: Point #1: Majora's Mask is one of the most influential games in gaming history
7:05AC: Point #1: Majora's Mask is one of the most influential games in gaming history
7:05AC: Point #1: Majora's Mask is one of the most influential games in gaming history
7:20AC: Point #2: Majora's Mask has given Casey much jealousy and has made him question his capabilities as a programmer
7:20AC: Point #2: Majora's Mask has given Casey much jealousy and has made him question his capabilities as a programmer
7:20AC: Point #2: Majora's Mask has given Casey much jealousy and has made him question his capabilities as a programmer
7:42AC: Point #3: Majora's Mask has created a game that can stand on its own, regardless of having been made using Ocarina of Time's engine...
7:42AC: Point #3: Majora's Mask has created a game that can stand on its own, regardless of having been made using Ocarina of Time's engine...
7:42AC: Point #3: Majora's Mask has created a game that can stand on its own, regardless of having been made using Ocarina of Time's engine...
8:57AC: Point #4: Casey would have been okay being a programmer for the Majora's Mask development team
8:57AC: Point #4: Casey would have been okay being a programmer for the Majora's Mask development team
8:57AC: Point #4: Casey would have been okay being a programmer for the Majora's Mask development team
12:18AC: Try to strike a deal with Casey
12:18AC: Try to strike a deal with Casey
12:18AC: Try to strike a deal with Casey
14:43AC: Matthew VanDevander enters the fray
14:43AC: Matthew VanDevander enters the fray
14:43AC: Matthew VanDevander enters the fray
17:13Matthew VanDevander: The serious approach
17:13Matthew VanDevander: The serious approach
17:13Matthew VanDevander: The serious approach
19:21MV: Thoughts on Abner's point about Majora's Mask having been developed in a year
19:21MV: Thoughts on Abner's point about Majora's Mask having been developed in a year
19:21MV: Thoughts on Abner's point about Majora's Mask having been developed in a year
20:40MV: Thoughts on the game design of Majora's Mask
20:40MV: Thoughts on the game design of Majora's Mask
20:40MV: Thoughts on the game design of Majora's Mask
22:33Casey Muratori: Summarise the conflict between Abner's premises
22:33Casey Muratori: Summarise the conflict between Abner's premises
22:33Casey Muratori: Summarise the conflict between Abner's premises
27:53AC: Suffering with flies, mosquitos and animals trying to eat up his corpse
27:53AC: Suffering with flies, mosquitos and animals trying to eat up his corpse
27:53AC: Suffering with flies, mosquitos and animals trying to eat up his corpse
28:20MV: Praise the water dungeon
28:20MV: Praise the water dungeon
28:20MV: Praise the water dungeon
29:33AC: Thoughts on the theme and environment
29:33AC: Thoughts on the theme and environment
29:33AC: Thoughts on the theme and environment
30:53CM: Thoughts on Abner's thoughts
30:53CM: Thoughts on Abner's thoughts
30:53CM: Thoughts on Abner's thoughts
32:31MV: Thus begin the technical issues
32:31MV: Thus begin the technical issues
32:31MV: Thus begin the technical issues
33:51MV: Final comments(?)
33:51MV: Final comments(?)
33:51MV: Final comments(?)
37:20AC: Restart the stream
37:20AC: Restart the stream
37:20AC: Restart the stream